![]() ![]() All other troops are fodder, no level up system, no retreat, no dynamic cover system, less troop upgrades than prior DoW games, just send troops out to die then make more troops. I want to stress, nothing matters in this game but elite hero's. Originally posted by Tree Fiddy:I gave the game a positive review, but I also don't really like it. It wasn't, people pounced, and now we're left with what I think is a good game that very easily could have been great.įor what it's worth, the 1 thing that I miss the most is more races.I enjoy (or can live with) everything else. Perfect world, it would have been the perfect game at launch. People made it out that Relic made a crap game on purpose (I don't think it is a crap game, btw). But I think it had a good foundation that could have been expanded on with a DLC/expansion and a bit more polish/adjusting if people would have just been a bit more patient. And clearly not everyone was happy with many of the design decisions (although I think they were in a no win situation here.do they cater to DoW1 or DoW2 fans or try to do both.clearly both didn't work out well for them). Clearly DoW3 was released prematurely (probably thanks to Sega) with too few maps and game modes. ![]() At a minimum, I'll hang back for a bit to see where things go.Īnd honestly, the hypercritical players who posted scathing reviews helped screw the future of DoW3. Guess what.I'm less likely to get involved in another Series for fear it will be cancelled. It's like when you watch Season 1 of a TV Show, and then the show is cancelled. Right now, I am hesitant to buy any future Relic games because of the worry Relic will drop support like they did here. I realize they probably wouldn't make any money with a DLC/expansion, but it's also about making good with your customer who has already invested in this title with the expectation of DLC/expansions, and may (or may not) invest in future titles. Gameplay aside, Relic really screwed up by dropping support for a $60 title in less than a year without a single DLC/expansion. Jae is all about being where she needs to be and when she needs to be, both in life and in combat.I've been playing a fair bit lately, and the more I play the more frustrated I get because I think this is a pretty fun game that had potential. And a Rogue Trader’s influence is her most coveted weapon – for who would dare go against the business partner of one who holds a Warrant of Trade, the gracious one anointed by the Emperor, and sent Jae Heydari’s way by providence itself? Jae will not pass up any opportunity to curb the evil tongues of her enemies and keep their long knives at bay. Jae Heydari, a precious jewel of Footfall, a link in the glittering gold chain that is the Kasballica Mission among Cold Traders, a woman of countless talents and myriad mysteries, is truly the cream of the scum of the Koronus Expanse.Ī seasoned dealmaker and adept mediator of commerce with the enemies of Humanity, Jae has earned the great respect of many in the Footfall underworld and incurred the much, much greater hatred of her less successful rivals. "I am counting on life in your retinue being more exciting than sitting behind a desk in my office." With each passing day, she is less and less sure whether the voices in her head are her own thoughts or murmurs from the other side Idira’s cavalier attitude and underestimation of the Warp come at a price. She's also pretty handy with a gun in a pinch. Gifted and somewhat cocky, she makes up for her lack of proper training and caution with her formidable self-control and natural aptitude.Īs a team member, Idira can support and boost the player’s party or use deadly ranged psychic attacks that confound and damage enemies. She has an incredible yet treacherous talent for discerning the future from the faint whispers of the void. That is why Idira, who fell into the Rogue Trader's crew by the will of fate, is traveling on a voidship in secret, hidden from the harsh gaze of Imperial society. In the eyes of the Imperium, she's viewed as a mutant and a heretic who is too dangerous to remain alive. Idira Tlass is an unsanctioned psyker and a diviner who is able to discern events yet to come and paths yet to be uncovered. Figuratively or literally, I'm not sure." And if you don't take things down a notch, you could be caught with your trousers down. "The little voices are whispering that there's trouble waiting up ahead.
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